Cultural heritage institutions nowadays face the important challenge of making their collections more engaging to visitors, especially the young ‘digital natives’, while exploiting, in new forms of cultural interactive experiences, the recently developed digital libraries. An approach for cultural heritage institutions (e.g. museums) would be to capitalize on the pervasive use of interactive digital content and systems in order to offer experiences that connect to their visitors’ interests, needs, dreams, familiar faces or places; in other words, to the personal narratives they carry with them and, implicitly or explicitly, build when visiting a cultural site.

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CHESS is a STREP within the 7th Framework Programme, ICT-2009.4.1: Digital Libraries and Digital Preservation, 'Adaptive cultural experiences'.